Design of high level modelling / high performance simulation environments
PADS '96 Proceedings of the tenth workshop on Parallel and distributed simulation
A simulation-based virtual environment to study cooperative robotic systems
Integrated Computer-Aided Engineering
Experiences with the DEVStone benchmark
Proceedings of the 2008 Spring simulation multiconference
A W3C XML schema for DEVS scenarios
SpringSim '07 Proceedings of the 2007 spring simulation multiconference - Volume 2
International Journal of Autonomic Computing
XML-based DEVS modeling and interpretation
SpringSim '09 Proceedings of the 2009 Spring Simulation Multiconference
Integrating Parallel DEVS and equation-based object-oriented modeling
SpringSim '10 Proceedings of the 2010 Spring Simulation Multiconference
SpringSim '10 Proceedings of the 2010 Spring Simulation Multiconference
Conservative vs. optimistic parallel simulation of DEVS and Cell-DEVS: a comparative study
Proceedings of the 2010 Summer Computer Simulation Conference
Proceedings of the 2011 Symposium on Theory of Modeling & Simulation: DEVS Integrative M&S Symposium
Conservative synchronization methods for parallel DEVS and Cell-DEVS
Proceedings of the 2011 Summer Computer Simulation Conference
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Simulation of landscape ecosystems with high realism demands computing power greatly exceeding that of current workstation technology. However, the prospects are excellent that modelling and simulation environments may be implemented on next-generation high performance, heterogeneous distributed computing platforms. Computing technology is becoming powerful enough to support the voluminous amounts of knowledge/information necessary for representing such systems and the speed required of simulations to provide reliable answers in reasonable time. This paper provides an overview of a project to develop a high performance modelling and simulation environment to support modelling of large-scale, high resolution landscape systems.