Building a large thesaurus for information retrieval
ANLC '88 Proceedings of the second conference on Applied natural language processing
Queries as anchors: selection by association
Proceedings of the sixteenth ACM conference on Hypertext and hypermedia
The Learning Grid and E-Assessment using Latent Semantic Analysis
Proceedings of the 2005 conference on Towards the Learning Grid: Advances in Human Learning Services
e-assessment using latent semantic analysis in the computer science domain: a pilot study
eLearn '04 Proceedings of the Workshop on eLearning for Computational Linguistics and Computational Linguistics for eLearning
The design rationale of the system/38 user interface
IBM Systems Journal
Reducing indeterminism in consultation: a cognitive model of user/librarian interactions
AAAI'87 Proceedings of the sixth National conference on Artificial intelligence - Volume 1
Reducing indeterminism in consultation: a cognitive model of user/librarian interactions
AAAI'87 Proceedings of the sixth National conference on Artificial intelligence - Volume 1
E-assessment using latent semantic analysis
3LeGE-WG'03 Proceedings of the 3rd international LeGE-WG conference on GRID Infrastructure to Support Future Technology Enhanced Learning
Gathering requirements for a grid-based automatic marking system
ELeGI'05 Proceedings of the 1st international ELeGI conference on Advanced Technology for Enhanced Learning
Brief paper: Human-computer dialogue design considerations
Automatica (Journal of IFAC)
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The descriptors or categories assigned to entries in an information system form the basis of most retrieval mechanisms (e.g., menu or key word). These descriptors are the primary means of communication between system designers and end users. In this paper we analyze some of the factors which influence this communication link. Our goal is to uncover some psychological principles that will help us to understand naming and describing behavior and thus improve the communication between designers and users. In traditional communication (e.g., conversation) the communicator can accommodate to different listeners, both by shifting perspective and by attending to explicit feedback from the listener. In describing items in a data base, however, system designers are at a disadvantage in that they do not usually get explicit, immediate, and continuous feedback from users. Knowing how people describe common objects and shift their descriptions for audiences of different levels of sophistication may help designers build systems whose information is accessible to the widest possible audience.