Simulating a “management game” with programmed decisions

  • Authors:
  • J. A. Bubenko, Jr.

  • Affiliations:
  • Royal Institute of Technology, Department of Administrative Data Processing, Stockholm, Sweden

  • Venue:
  • Proceedings of the second conference on Applications of simulations
  • Year:
  • 1968

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Abstract

This game differs from many other management games in that respect that the participants do not make their decisions “manually” during the game. Instead the model consists of a control module, a market model and an arbitrary number of information compatible and functionally similar firm models, each with an independent and individual decision structure. Each participating group is responsible for the design of its own control algorithms which during the simulation have to allocate the firm s resources and decide its price for the following period. The decisions can be based on global market information and on an arbitrary amount of local information that each firm is free to gather, analyze and use for its forecasting etc. The primary purposes of the above system of models is to provide an experimental tool for studies of automatic control problems concerning complex business-like systems.