Principles of interactive computer graphics (2nd ed.)
Principles of interactive computer graphics (2nd ed.)
Fundamentals of interactive computer graphics
Fundamentals of interactive computer graphics
Functional Overview of the Core System with Glossary
ACM Computing Surveys (CSUR)
Lighting controls for synthetic images
SIGGRAPH '83 Proceedings of the 10th annual conference on Computer graphics and interactive techniques
Input/output linkage in a user interface management system
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Hi-index | 0.00 |
The term “graphics dynamics” is used in this paper to describe a capability which permits the application programmer to specify a relationship between various graphics input devices and aspects of the graphics output presentation. Subsequent use of the input devices results in continuous real-time changes to the picture. An experimental graphics system is described, in which a powerful programmer's interface to graphics dynamics was implemented. This interface appears suitable for use as an extension to any of the existing standards and standards proposals, including, CORE, GKS, and PHIGS.