Algorithms
Personal computer networks and graphical animation: Rationale and practice for education
SIGCSE '83 Proceedings of the fourteenth SIGCSE technical symposium on Computer science education
Two systems which produce animated representations of the execution of computer programs
SIGCSE '75 Proceedings of the fifth SIGCSE technical symposium on Computer science education
A system to make visible the structure and execution of student programs
SIGCSE '86 Proceedings of the seventeenth SIGCSE technical symposium on Computer science education
Visual simulations of data structures during lecture
SIGCSE '87 Proceedings of the eighteenth SIGCSE technical symposium on Computer science education
AAPT: algorithm animator and programming toolbox
ACM SIGCSE Bulletin
An advanced classroom computing environment and its applications
SIGCSE '93 Proceedings of the twenty-fourth SIGCSE technical symposium on Computer science education
ACM SIGACT News
Review of animation systems for algorithm understanding
ITiCSE '96 Proceedings of the 1st conference on Integrating technology into computer science education
SIGCSE '85 Proceedings of the sixteenth SIGCSE technical symposium on Computer science education
A Language and System for Constructing and Presenting Low Fidelity Algorithm Visualizations
Revised Lectures on Software Visualization, International Seminar
The electronic classroom: Workstations for teaching an extended abstract
CSC '84 Proceedings of the ACM 12th annual computer science conference on SIGCSE symposium
A system for algorithm animation
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Effects of course-long use of a program visualization tool
Proceedings of the Twelfth Australasian Conference on Computing Education - Volume 103
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An instructional computing laboratory, consisting of about 60 high-performance, graphics-based personal workstations connected by a high-bandwidth, resource-sharing local area network, has recently become operational at Brown University. This hardware, coupled with an innovative courseware/software environment, is being used in the classroom in an attempt to radically improve the state of the art of computer science pedagogy. This paper describes the current state of the project. The hardware and courseware/software environments are described and their use illustrated with detailed descriptions, including sample screen images. Some comments are included on our initial reactions to our experience to date with the environment and on our future plans.