COKO III: the Cooper-Koz chess program
Communications of the ACM
Computer Chess
Problem-Solving Methods in Artificial Intelligence
Problem-Solving Methods in Artificial Intelligence
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This paper describes some of the experiences with CHUTE (CHess, University of Toronto, Engineering), an “easily” modifiable chess playing program. The basic characteristics of the program are discussed. The game tree look-ahead procedure used in the program does not employ a static position analysis, but selects the best path strictly on the basis of dynamic move analysis. A brief discussion of heuristics is given, along with some of the problems encountered in their implementation. The program has an opening book designed to take other chess playing programs out of their books.