An interactive simulation programming system which converses in English

  • Authors:
  • George E. Heidorn

  • Affiliations:
  • -

  • Venue:
  • WSC '73 Proceedings of the 6th conference on Winter simulation
  • Year:
  • 1973

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Abstract

In this paper an experimental system for producing simulation programs through natural language dialogue with a computer is described. With the current version of this system, which operates under CP/CMS on an IBM 360/67, a queuing problem may be stated to the computer in English. The system checks the problem description for completeness, and if necessary, asks questions which may be answered in English. Then it can produce an English description of the problem as it “sees” it and a GPSS program for performing the simulation. The user may then modify the problem through further dialogue to produce additional programs, as desired. A complete sample problem is included in the paper.