Causal Ordering in Distributed Mobile Systems
IEEE Transactions on Computers - Special issue on mobile computing
The Journal of Supercomputing
Group Communication Protocol for Multimedia Applications
ICCNMC '01 Proceedings of the 2001 International Conference on Computer Networks and Mobile Computing (ICCNMC'01)
Group Protocol for Inter-Object Communications
ICCNMC '01 Proceedings of the 2001 International Conference on Computer Networks and Mobile Computing (ICCNMC'01)
Causally ordered delivery of multimedia objects
Computer Communications
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Multimedia real-time collaborative applications or groupware real-time applications require participants to exchange real-time audio and video information over a communication network. This flow of information must preserve the causal dependency even though part of the information can be lost or can be discarded if it violates the tinting constraints imposed by a real-time interaction. In this paper we propose a communication abstraction to cope with unreliable communication networks with real-time delivery constraints: messages have a lifetime, /spl Delta/, after which their contents can no longer be used, moreover some of them can be lost. This new abstraction, called /spl Delta/-causal order, requires to deliver as much messages as possible within their lifetime in such a way that these deliveries respect causal order. An efficient protocol is proposed in the case of one-to-one communications. A variation of this protocol weld suited to broadcast communications is also shown.