Gathering at the well: creating communities for grid I/O
Proceedings of the 2001 ACM/IEEE conference on Supercomputing
Condor-G: A Computation Management Agent for Multi-Institutional Grids
Cluster Computing
PLEIADES: an internet-based parallel/distributed system
Software—Practice & Experience
JSSPP '02 Revised Papers from the 8th International Workshop on Job Scheduling Strategies for Parallel Processing
Scoped and Approximate Queries in a Relational Grid Information Service
GRID '03 Proceedings of the 4th International Workshop on Grid Computing
Nondeterministic Queries in a Relational Grid Information Service
Proceedings of the 2003 ACM/IEEE conference on Supercomputing
A Self-Organizing Flock of Condors
Proceedings of the 2003 ACM/IEEE conference on Supercomputing
A resource management and fault tolerance services in grid computing
Journal of Parallel and Distributed Computing - Special issue: Design and performance of networks for super-, cluster-, and grid-computing: Part II
A self-organizing flock of Condors
Journal of Parallel and Distributed Computing
Journal of Parallel and Distributed Computing
A resource-oriented grid meta-scheduler based on agents
PDCN'07 Proceedings of the 25th conference on Proceedings of the 25th IASTED International Multi-Conference: parallel and distributed computing and networks
An approach to grid resource selection and fault management based on ECA rules
Future Generation Computer Systems
Mediator: a design framework for P2P MMOGs
Proceedings of the 6th ACM SIGCOMM workshop on Network and system support for games
Ontological framework for a free-form query based grid search engine
HPDC '08 Proceedings of the 17th international symposium on High performance distributed computing
A workflow model for heterogeneous computing environments
Future Generation Computer Systems
Deadline-Driven Auctions for NPC host allocation in P2P MMOGs
International Journal of Advanced Media and Communication
Cooperative and decentralized workflow scheduling in global grids
Future Generation Computer Systems
A model of service scheduling based on market mechanism and semantic
GPC'08 Proceedings of the 3rd international conference on Advances in grid and pervasive computing
Managing distributed resources in the SVG project
EUROMICRO-PDP'02 Proceedings of the 10th Euromicro conference on Parallel, distributed and network-based processing
Executing resource intensive applications on mobile devices
Proceedings of the 48th Annual Southeast Regional Conference
A resource selection method for cycle stealing in the GPU grid
ISPA'06 Proceedings of the 2006 international conference on Frontiers of High Performance Computing and Networking
Data transfer in advance on cluster
PaCT'07 Proceedings of the 9th international conference on Parallel Computing Technologies
Resource aggregation and workflow with webcom
HPCC'07 Proceedings of the Third international conference on High Performance Computing and Communications
A decentralized utility-based grid scheduling algorithm
Proceedings of the 28th Annual ACM Symposium on Applied Computing
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Federated distributed systems present new challenges to resource management, which cannot be met by conventional systems that employ relatively static resource models and centralized allocators. We previously argued that Matchmaking provides an elegant and robust resource management solution for these highly dynamic environments [5]. Although powerful and flexible, multiparty policies (e.g., co-allocation) cannot be accommodated by Matchmaking. In this paper, we present Gang-Matching, a multilateral matchmaking formalism to address this deficiency.