Shape-Adaptive 3-D Mesh Simplification Based on Local Optimality Measurement

  • Authors:
  • In Kyu Park;Sang Wook Lee;Sang Uk Lee

  • Affiliations:
  • -;-;-

  • Venue:
  • PG '02 Proceedings of the 10th Pacific Conference on Computer Graphics and Applications
  • Year:
  • 2002

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Abstract

Mesh simplification is the process of reducing the number of triangles in a mesh representation of object surface. For a given level of detail or error tolerance, the conventional mesh simplification algorithms maximize the edge length globally, without explicitly considering localobject shape. In this paper, we present a shape-adaptive mesh simplification algorithm that locally maximizes edge length, depending on local shape. The proposed algorithm achieves shape-adaptive simplification by iteratively maximizing edges between vertices, based on the comparison with the "optimal" edge lengths derived from local directional curvatures for a given error tolerance.