Real time languages: design and development
Real time languages: design and development
Reusable software: the Base object-oriented component libraries
Reusable software: the Base object-oriented component libraries
Design patterns: elements of reusable object-oriented software
Design patterns: elements of reusable object-oriented software
Reusable software requirements and architectures for families of systems
Journal of Systems and Software
Client/server applications on ATM networks: making use of broadband to support client/server applications
Software Design Methods for Concurrent and Real-Time Systems
Software Design Methods for Concurrent and Real-Time Systems
Using a discrete event simulation to test a generic architecture for complex real-time systems
ICECCS '96 Proceedings of the 2nd IEEE International Conference on Engineering of Complex Computer Systems
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Complex application systems based on high-speed networking are found in control systems, telecommunication management and transportation management. Such systems interact with a large and distributed environment that must be monitored, and have to process vast amounts of data within deadlines. The overall development of these applications must minimize costs and integrate different problem solving techniques to deal with environment changes. Our framework is based on a library of components that participate in the development of such applications. A distributed architecture is defined, with three categories of agent: environment agents that represent the environment behavior, complex agents that process environment events and supervisor agents that delegate the processing between complex agents. The library of architecture components contains a family of scheduling techniques from which the best is selected according to the environment behavior. Our approach is based on experiments at the design phase to generate a rule base that associates suitable scheduling techniques with environment behaviors. During the complex system runtime, each significant environment behavior change triggers the generated rule base in order to select and plug in the most suitable scheduling technique. The complex agent architecture components and behavior are reusable for complex applications development. Abstract classes of actions that compose the main architecture components are common to these applications and can be instantiated differently by application-dependent actions.