Multiresolution Techniques for Interactive Texture-based Volume Visualization

  • Authors:
  • Eric C. La Mar;Bernd Hamann;Kenneth I. Joy

  • Affiliations:
  • -;-;-

  • Venue:
  • VISUALIZATION '99 Proceedings of the 10th IEEE Visualization 1999 Conference (VIS '99)
  • Year:
  • 1999

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Abstract

We present a multiresolution technique for interactive texture-basedvolume visualization of very large data sets. This method uses anadaptive scheme that renders the volume in a region-of-interest ata high resolution and the volume away from this region at progressivelylower resolutions. The algorithm is based on the segmentationof texture space into an octree, where the leaves of the tree definethe original data and the internal nodes define lower-resolutionversions. Rendering is done adaptively by selecting high-resolutioncells close to a center of attention and low-resolution cells awayfrom this area. We limit the artifacts introduced by this method bymodifying the transfer functions in the lower-resolution data setsand utilizing spherical shells as a proxy geometry. It is possibleto use this technique to produce viewpoint-dependent renderings ofvery large data sets.