Wolverine: a distributed scene-graph library
Presence: Teleoperators and Virtual Environments - Special issue: Collaborative information visualization environments
Self-aware framework for adaptive augmented reality
Proceedings of the 2005 international conference on Augmented tele-existence
Multimedia integration into the blue-c API
Computers and Graphics
Hi-index | 0.00 |
In this paper we present a distributed scene graph architecturefor use in the blue-c, a novel collaborative immersivevirtual environment. We extend the widely usedOpenGL Performer toolkit to provide a distributed scenegraph maintaining full synchronization down to vertex andtexel level. We propose a synchronization scheme includingcustomizable, relaxed locking mechanisms. We demonstratethe functionality of our toolkit with two prototype applicationsin our high-performance virtual reality and visual simulationenvironment.