Independent Component Analysis of Textures

  • Authors:
  • Roberto Manduchi;Javier Portilla

  • Affiliations:
  • -;-

  • Venue:
  • ICCV '99 Proceedings of the International Conference on Computer Vision-Volume 2 - Volume 2
  • Year:
  • 1999

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Abstract

A common method for texture representation is to use the marginal probability densities over the outputs of a set of multi-orientation, multi-scale filters as a description of the texture. We propose a technique, based on Independent Components Analysis, for choosing the set of filters that yield the most informative marginals, meaning that the product over the marginals most closely approximates the joint probability density function of the filter outputs. The algorithm is implemented using a steerable filter space. Experiments involving both texture classification and synthesis show that compared to Principal Components Analysis, ICA provides superior performance for modeling of natural and synthetic textures.