Design patterns: elements of reusable object-oriented software
Design patterns: elements of reusable object-oriented software
Business engineering with object technology
Business engineering with object technology
COBRA fundamentals and programming
COBRA fundamentals and programming
Analysis patterns: reusable objects models
Analysis patterns: reusable objects models
Data Warehouse: From Architecture to Implementation
Data Warehouse: From Architecture to Implementation
Optimization of Materialization Strategies for Derived Data Elements
IEEE Transactions on Knowledge and Data Engineering
Decomposition of Knowledge for Concurrent Processing
IEEE Transactions on Knowledge and Data Engineering
Incremental Computation of Set Difference Views
IEEE Transactions on Knowledge and Data Engineering
IEEE Transactions on Knowledge and Data Engineering
An Introduction to Software Architecture
An Introduction to Software Architecture
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This is a work in progress paper where authors are involved in a Telco corporation reengineering project of a half terabyte Data Warehouse (DW). Firstly, the DW context is introduced, focusing in three related and critical issues: the data source integration, component reuse and performance bottlenecks. Then we discuss the actual implicit architecture found in the runtime system, identifying the problems. Finally, the proposed architecture is presented. It has two views: a static made with filters and pipes, and a dynamic based on an event driven scheduler, as opposed to a fixed time one. In the runtime scenario, the scheduler reads the pipe configurations from the metadata repository, and then executes on the fly the planed filters, transforming data into business information.