Hidden surface removal for rectangles

  • Authors:
  • M. Bern

  • Affiliations:
  • Xerox Palo Alto Research Center, Palo Alto, CA

  • Venue:
  • SCG '88 Proceedings of the fourth annual symposium on Computational geometry
  • Year:
  • 1988

Quantified Score

Hi-index 0.00

Visualization

Abstract

A simple but important special case of the hidden surface removal problem is one in which the scene consists of n rectangles with sides parallel to the x and y-axes, with viewpoint at z = ∞ (that is, an orthographic projection). This special case has application to overlapping windows. An algorithm with running time &Ogr;(n log n log log n + k log n) is given for static scenes, where k is the number of line segments in the output. Algorithms are given for a dynamic setting (that is, rectangles may be inserted and deleted) that take time &Ogr;(log2 n log log n + k log2 n) per insert or delete, where k is now the number of visible line segments that change (appear or disappear). Algorithms for point location in the visible scene are also given.