Computational modelling and simulation of the immune system
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Controlling chaos: on safe side-effects in data-parallel operations
Proceedings of the 4th workshop on Declarative aspects of multicore programming
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From the Publisher:If you are a game developer already comfortable in C and C++, this book covers everything you need to know from setting up a system for SDL to creating a sample game in SDL. While other books do cover aspects of making SDL programs, there is no comprehensive reference other than the documentation that accompanies the API itself. Within the first ten pages of Focus On SDL, you will have your system up and running using SDL to create your interactive entertainment application. The CD contains all of the source code for examples in the book, the SDL libraries and the add-on libraries (including source code), articles about SDL, Paint Shop Pro, sound editing software, ModPlug, STLPort, Freetype and games written in SDL.