Flip-Tick Architecture - A Cycle-Oriented Architecture for Distributed Problem Solving

  • Authors:
  • Gernot Richter

  • Affiliations:
  • -

  • Venue:
  • Flip-Tick Architecture - A Cycle-Oriented Architecture for Distributed Problem Solving
  • Year:
  • 2001

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Abstract

The Flip-Tick Architecture (FTA) is a collection of organizing principles and generic functional units for building software systems that operate in open environments. Applications include optimization, exploration, modeling, prediction and real-time closed-loop control in large unknown data spaces given by real-world problems. One of the main characteristics of this kind of problem solving is the prevalence of nested cycles at all levels of processing. Moreover, some problems require the cycles to be performed with different frequencies subject to problem-given synchronization rules. The Flip-Tick Architecture provides a platform for implementing such systems. In particular, it is designed for distributed problem solving applications. The paper describes the static and dynamic features of the Flip-Tick Architecture. It includes formal ''blueprints'' of the architecture that model the generic behavior of FTA application systems in an executable way.