Planning and Motion Control in Lifelike Gesture: A Refined Approach

  • Authors:
  • Stefan Kopp;Ipke Wachsmuth

  • Affiliations:
  • -;-

  • Venue:
  • CA '00 Proceedings of the Computer Animation
  • Year:
  • 2000

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Abstract

In this paper, an operational model for the automatic generation of lifelike gestures of an anthropomorphic virtual agent is described. The biologically motivated approach to controlling the movements of a highly articulated figure provides a transformation of spatiotemporal gesture specifications into an analog representation of the movement from which the animations are directly rendered. To this end, knowledge-based computer animation techniques are combined with appropriate methods for trajectory formation and articulated figure animation.