A model for a web-based learning system
Information Systems Frontiers
Educational resources as digital products
EC-Web'05 Proceedings of the 6th international conference on E-Commerce and Web Technologies
Modeling how students learn to program
Proceedings of the 43rd ACM technical symposium on Computer Science Education
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Abstract: Students on a distance education course in introductory object oriented programming to engage in a number of practical, computer-based activities. Each activity consists of a significant number of small tasks packaged together into sessions. This paper analyses students' attempts at the tasks in terms of the number of attempted and the time taken to complete them. The observed student behaviour is then compared with the behaviour recommended by the course designers. The results reveal both expected and unexpected behaviours and provide some useful feedback on the design of practical activities. The amount of data collected is too large for manual analysis making an automatic analysis tool essential. Therefore, the paper also describes the tool and shows how it has been used to identify student behaviours.