An Overview of MPEG-4 Object-Based Encoding Algorithms

  • Authors:
  • Affiliations:
  • Venue:
  • ITCC '01 Proceedings of the International Conference on Information Technology: Coding and Computing
  • Year:
  • 2001

Quantified Score

Hi-index 0.00

Visualization

Abstract

Abstract: In this paper, we describe several object-based encoding issues and provide solutions based on the MPEG-4 coding standard. Specifically, we first consider the general problem of object-based rate control and the allocation of bits among each object. Going a step further, we then discuss the issues related to the allocation of bits between shape and texture and propose a method to model the rate-distortion characteristics of the shape. Finally, we describe some preliminary work that we have been doing towards optimizing the trade-off in spatial and temporal quality. For object-based coding, it is believed that significant coding gains can be achieved.