PODC '98 Proceedings of the seventeenth annual ACM symposium on Principles of distributed computing
Trade-off results for connection management
Theoretical Computer Science
Linearizability in the Presence of Drifting Clocks and Under Different Delay Assumptions
Proceedings of the 13th International Symposium on Distributed Computing
The level of handshake required for managing a connection
Distributed Computing
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Abstract: The problem of implementing reliable message delivery, using timing information is considered. Two important parameters, from the point of view of system performance, are the time required to deliver a message and the time that elapses between periods of quiescence, in which a processor returns to an initial state and deletes all earlier connection records. It has been frequently observed that there is no known protocol which simultaneously optimizes both these quantities; in this paper we prove such trade-offs precisely in the form of lower bounds. Despite the simple nature of the problem, the relationships among these lower bounds are quite subtle, in that they depend critically on the level of synchronization in the processors' clocks. We consider three basic timing models: asynchronous processors, processors that have (approximately) synchronized clocks, and processors with clocks that read different values but run at (approximately) the same rate. We mainly focus on networks that can duplicate and re-order packets; at the end, we also consider message loss and processor crashes.