Progressive Isosurface Extraction from Tetrahedral Meshes

  • Authors:
  • U. Labsik;P. Kipfer;S. Meinlschmidt;G. Greiner

  • Affiliations:
  • -;-;-;-

  • Venue:
  • PG '01 Proceedings of the 9th Pacific Conference on Computer Graphics and Applications
  • Year:
  • 2001

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Abstract

In this paper we present a technique for transforming a tetrahedral mesh into a progressive representation based on half edge collapses. This allows the efficient transmission of the mesh from a remote computer where the simulation was computed to a visualization computer. During the transmission the user can start visualizing while the transmission is still in progress. We show a technique for progressively extracting isosurfaces from the progressive mesh. Starting with the base mesh an isosurface for a specific value is computed and will locally be improved where a vertex is inserted to the mesh.