Visual tracking and recognition using probabilistic appearance manifolds
Computer Vision and Image Understanding
Real-time Stereo Face Recognition by Fusing Appearance and Depth Fisherfaces
Journal of VLSI Signal Processing Systems
Identity Management in Face Recognition Systems
Biometrics and Identity Management
Classification of Similar 3D Objects with Different Types of Features from Multi-view Images
PSIVT '09 Proceedings of the 3rd Pacific Rim Symposium on Advances in Image and Video Technology
Where and Who? Person Tracking and Recognition System
Proceedings of the 2007 conference on Emerging Artificial Intelligence Applications in Computer Engineering: Real Word AI Systems with Applications in eHealth, HCI, Information Retrieval and Pervasive Technologies
Subclass linear discriminant analysis for video-based face recognition
Journal of Visual Communication and Image Representation
Visual tracking and recognition using probabilistic appearance manifolds
Computer Vision and Image Understanding
Face tracking and recognition from stereo sequence
AVBPA'03 Proceedings of the 4th international conference on Audio- and video-based biometric person authentication
Video-based face recognition: state of the art
CCBR'11 Proceedings of the 6th Chinese conference on Biometric recognition
Video-Based face recognition using bayesian inference model
AVBPA'05 Proceedings of the 5th international conference on Audio- and Video-Based Biometric Person Authentication
Hi-index | 0.00 |
Abstract: Recognising faces across multiple views is more challenging than that from a fixed view because of the severe non-linearity caused by rotation in depth, self-occlusion, self-shading, and change of illumination. The problem can be related to the problem of modelling the spatio-temporal dynamics of moving faces from video input for unconstrained live face recognition. Both problems remain largely under-developed. To address the problems, a novel approach is presented in this paper. A multi-view dynamic face model is designed to extract the shape-and-pose-free texture patterns of faces. The model provides a precise correspondence to the task of recognition since the 3D shape information is used to warp the multi-view faces onto the model mean shape in frontal-view. The identity surface of each subject is constructed in a discriminant feature space from a sparse set of face texture patterns, or more practically, from one or more learning sequences containing the face of the subject. Instead of matching templates or estimating multi-modal density functions, face recognition can be performed by computing the pattern distances to the identity surfaces or trajectory distances between the object and model trajectories. Experimental results depict that this approach provides an accurate recognition rate while using trajectory distances achieves a more robust performance since the trajectories encode the spatio-temporal information and contain accumulated evidence about the moving faces in a video input.