Model simplification using vertex-clustering
Proceedings of the 1997 symposium on Interactive 3D graphics
View-dependent simplification of arbitrary polygonal environments
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Levels of detail & polygonal simplification
Crossroads - Special issue on computer graphics
Hierarchical multiresolution reconstruction of shell surfaces
Computer Aided Geometric Design
Simplification and real-time smooth transitions of articulated meshes
GRIN'01 No description on Graphics interface 2001
Size equivalent cluster trees (SEC-Trees) realtime rendering of large industrial scenes
AFRIGRAPH '06 Proceedings of the 4th international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
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