Multiresolution of arbitrary triangular meshes
ACM SIGGRAPH 98 Conference abstracts and applications
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We investigate a new way to represent arbitrary triangle meshes. We prove that a large class of triangle meshes, called normal triangle meshes, can be represented by a subdivision tree, where each subdivision is one of four elementary subdivision types. We also show how to partition an arbitrary triangle mesh into a small set of normal meshes. The subdivision tree representation can be used to encode mesh connectivity information. Our theoretical analysis shows that such a coding scheme is very promising.