Line Simplification with Restricted Orientations
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We analyze the line simplification algorithm reported by Douglas and Peucker and show that its worst case is quadratic in n, the number of input points. Then we give a algorithm, based on path hulls, that uses the geometric structure of the problem to attain a worst-case running time proportional to n log_2(n), which is the best case of the Douglas algorithm. We give complete C code and compare the two algorithms theoretically, by operation counts, and practically, by machine timings.