The History Heuristic and Alpha-Beta Search Enhancements in Practice
IEEE Transactions on Pattern Analysis and Machine Intelligence
A bibliography on minimax trees
ACM SIGACT News
Parallel controlled conspiracy number search
Proceedings of the thirteenth annual ACM symposium on Parallel algorithms and architectures
Computer Go: an AI oriented survey
Artificial Intelligence
Games solved: now and in the future
Artificial Intelligence - Chips challenging champions: games, computers and Artificial Intelligence
Controlled Conspiracy-2 Search
STACS '00 Proceedings of the 17th Annual Symposium on Theoretical Aspects of Computer Science
The Secret of Selective Game Tree Search, When Using Random-Error Evaluations
STACS '02 Proceedings of the 19th Annual Symposium on Theoretical Aspects of Computer Science
Parallel Controlled Conspiracy Number Search
Euro-Par '02 Proceedings of the 8th International Euro-Par Conference on Parallel Processing
A Survey of Tsume-Shogi Programs Using Variable-Depth Search
CG '98 Proceedings of the First International Conference on Computers and Games
A Least-Certainty Heuristic for Selective Search
CG '00 Revised Papers from the Second International Conference on Computers and Games
Strategies for the Automatic Construction of Opening Books
CG '00 Revised Papers from the Second International Conference on Computers and Games
Error analysis in minimax trees
Theoretical Computer Science - Algorithmic combinatorial game theory
An effective two-level proof-number search algorithm
Theoretical Computer Science - Algorithmic combinatorial game theory
CG '08 Proceedings of the 6th international conference on Computers and Games
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