Capturing and Executing Behavioral Requirements: The Play-In/Play-Out Approach,

  • Authors:
  • D. Harel;R. Marelly

  • Affiliations:
  • -;-

  • Venue:
  • Capturing and Executing Behavioral Requirements: The Play-In/Play-Out Approach,
  • Year:
  • 2001

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Abstract

A powerful methodology for specifying scenario-based requirements of reactive systems is described, in which the behavior is ``played in" directly from the system''s GUI or some abstract version thereof, and can then be ``played out". The approach is supported and illustrated by a tool, which we call the play-engine. As the requirements are played in, the play-engine automatically generates a formal version in the language of live sequence charts (LSCs). As they are played out, it causes the application to react according to the universal (``must") parts of the specification; the existential (``may") parts can be monitored to check their successful completion. Play-in is a user-friendly high-level way of specifying behavior and play-out is a rather surprising way of working with a fully operational system directly from its requirements. The ideas appear to be relevant to many stages of system development, including requirements engineering, specification, testing, analysis and implementation.