Computer-assisted cel animation: post-processing after inbetweening
Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Toward the Light Field Display: Autostereoscopic Rendering via a Cluster of Projectors
IEEE Transactions on Visualization and Computer Graphics
A combined tactical and strategic hierarchical learning framework in multi-agent games
Sandbox '08 Proceedings of the 2008 ACM SIGGRAPH symposium on Video games
GPU-based refraction and caustics rendering on depth textures
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry
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