Understanding next-generation VR: classifying commodity clusters for immersive virtual reality
Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
A global hierarchical Z space algorithm for cluster parallel graphics architectures
Proceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia
Larrabee: a many-core x86 architecture for visual computing
ACM SIGGRAPH 2008 papers
Decoupled sampling for graphics pipelines
ACM Transactions on Graphics (TOG)
TEAPOT: a toolset for evaluating performance, power and image quality on mobile graphics systems
Proceedings of the 27th international ACM conference on International conference on supercomputing
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