IEEE Transactions on Pattern Analysis and Machine Intelligence
How to compute the pose of an object without a direct view?
ACCV'06 Proceedings of the 7th Asian conference on Computer Vision - Volume Part II
General specular surface triangulation
ACCV'06 Proceedings of the 7th Asian conference on Computer Vision - Volume Part II
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This work recovers 3D graphics models of objects with specular surfaces. An object is routed and continuous images of it are taken. Circular lights that generate cones of rays are used to illuminate the rotating object. When the lights are properly set, each point on the object can be highlighted during the rotation. The shape for each rotational plane is measured independently using its corresponding epipolar palne image. A 3D graphics model is subsequently reconstructed by combining shapes at different rotational planes. Computing a shape is simple and requires only the motion of the highlight on each rotation plane. Results not obtained before are given in the 3D shape recovery experiments on real objects.