An Adaptive Hierarchical Routing Protocol
IEEE Transactions on Computers
A synchronization and communication model for distributed multimedia objects
MULTIMEDIA '93 Proceedings of the first ACM international conference on Multimedia
Synchronization models for multimedia presentation with user participation
MULTIMEDIA '93 Proceedings of the first ACM international conference on Multimedia
Multimedia systems design
An adaptive protocol for synchronizing media streams
Multimedia Systems
Colored Petri nets (vol. 3)
A Prioritized Petri Net Model and Its Application in Distributed Multimedia Systems
IEEE Transactions on Computers
Coyote: a system for constructing fine-grain configurable communication services
ACM Transactions on Computer Systems (TOCS)
Petri Net Theory and the Modeling of Systems
Petri Net Theory and the Modeling of Systems
Primer in Petri Net Design
Temporal Relations and Synchronization Agents
IEEE MultiMedia
Synchronization for Interactive Multimedia Presentations
IEEE MultiMedia
SMIL 2.0 Part 2: Examples and Comparisons
IEEE MultiMedia
Modeling with enhanced prioritized Petri nets: EP-nets
Computer Communications
A media synchronization survey: reference model, specification, and case studies
IEEE Journal on Selected Areas in Communications
An EFSM-based multimedia synchronization model and the authoring system
IEEE Journal on Selected Areas in Communications
An adaptable transport protocol based on Genetic Algorithms
International Journal of Information and Communication Technology
A group synchronization algorithm for VoIP conferencing
SEPADS'09 Proceedings of the 8th WSEAS International Conference on Software engineering, parallel and distributed systems
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A Self-Modifiable Color Petri Net (SMCPN) which has multimedia synchronization capability and the ability to model user manipulation and network event (i.e., network congestion, etc.) handling is proposed in this paper. In SMCPN, there are two types of tokens: resource tokens representing resources to be presented and color tokens with two subtypes: one associated with some commands to modify the net mechanism in operation, another associated with a number to decide iteration times. Also introduced is a new type of resource token, named reverse token, that moves in the opposite direction of arcs. When user manipulation/network event occurs, color tokens associated with the corresponding interrupt handling commands will be injected into places that contain resource tokens. These commands are then executed to handle the user manipulation/network event. SMCPN has the desired general programmability in the following sense: 1) It allows handling of user manipulations or prespecified events at any time while keeping the Petri net design simple and easy. 2) It allows the user to customize event handling beforehand. This means the system being modeled can handle not only commonly seen user interrupts (e.g., skip, reverse, freeze), the user is free to define new operations, including network event handling. 3) It has the power to simulate self-modifying protocols. A simulator has been built to demonstrate the feasibility of SMCPN.