Distributed parallel data storage systems: a scalable approach to high speed image servers
MULTIMEDIA '94 Proceedings of the second ACM international conference on Multimedia
Effective erasure codes for reliable computer communication protocols
ACM SIGCOMM Computer Communication Review
A tutorial on Reed-Solomon coding for fault-tolerance in RAID-like systems
Software—Practice & Experience
Proceedings of the ACM SIGCOMM '98 conference on Applications, technologies, architectures, and protocols for computer communication
Future Generation Computer Systems - Special issue on metacomputing
End-to-end arguments in system design
ACM Transactions on Computer Systems (TOCS)
Maintenance-Free Global Data Storage
IEEE Internet Computing
Managing Data Storage in the Network
IEEE Internet Computing
Protecting Free Expression Online with Freenet
IEEE Internet Computing
An end-to-end approach to globally scalable network storage
Proceedings of the 2002 conference on Applications, technologies, architectures, and protocols for computer communications
Fault-Tolerance in the Network Storage Stack
IPDPS '02 Proceedings of the 16th International Parallel and Distributed Processing Symposium
The End-to-End Performance Effects of Parallel TCP Sockets on a Lossy Wide-Area Network
IPDPS '02 Proceedings of the 16th International Parallel and Distributed Processing Symposium
Erasure Coding Vs. Replication: A Quantitative Comparison
IPTPS '01 Revised Papers from the First International Workshop on Peer-to-Peer Systems
Proceedings of the 2000 ACM/IEEE conference on Supercomputing
Enabling Network-Aware Applications
HPDC '01 Proceedings of the 10th IEEE International Symposium on High Performance Distributed Computing
Future Generation Computer Systems
Hi-index | 0.00 |
At iGrid2002, members of the Logistical Computing and Internetworking (LOCI) Lab had two goals. The first was to present an application, Video IBPster, built using the tools of the Network Storage Stack that delivers DVD-quality video without dropping frames, without losing data and without specialized multi-media streaming servers. The Video IBPster demo easily played MPEG-2 video files encoded at bit-rates up to 15 Megabit/s (Mbps). The second goal was to determine performance limits when using multiple, untuned TCP streams to retrieve a striped and replicated file across a long network. Since tools built using the Network Storage Stack allow striped downloads from multiple servers in parallel and since the client machines were all connected to Gigabit Ethernet (GigE), we hoped that we would observe a linear scale up of throughput when downloading from multiple servers. Although we did see increased throughput, it was not linear.