How To Deal with Point Correspondences and Tangential Velocities in the Level Set Framework

  • Authors:
  • J.-P. Pons;G. Hermosillo;R. Keriven;O. Faugeras

  • Affiliations:
  • -;-;-;-

  • Venue:
  • ICCV '03 Proceedings of the Ninth IEEE International Conference on Computer Vision - Volume 2
  • Year:
  • 2003

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Abstract

In this paper, we overcome a major drawback of the levelset framework: the lack of point correspondences. We maintainexplicit backward correspondences from the evolvinginterface to the initial one by advecting the initial point coordinateswith the same speed as the level set function. Ourmethod leads to a system of coupled Eulerian partial differentialequations. We show in a variety of numerical experimentsthat it can handle both normal and tangential velocities,large deformations, shocks, rarefactions and topologicalchanges. Applications are many in computer vision andelsewhere since our method can upgrade virtually any levelset evolution. We complement our work with the design ofnon zero tangential velocities that preserve the relative areaof interface patches; this feature may be crucial in such applicationsas computational geometry, grid generation orunfolding of the organs' surfaces, e.g. brain, in medicalimaging.