Binocular Helmholtz Stereopsis

  • Authors:
  • Todd E. Zickler;Jeffrey Ho;David J. Kriegman;Jean Ponce;Peter N. Belhumeur

  • Affiliations:
  • -;-;-;-;-

  • Venue:
  • ICCV '03 Proceedings of the Ninth IEEE International Conference on Computer Vision - Volume 2
  • Year:
  • 2003

Quantified Score

Hi-index 0.00

Visualization

Abstract

Helmholtz stereopsis has been introduced recently as a surfacereconstruction technique that does not assume a modelof surface reflectance. In the reported formulation, correspondencewas established using a rank constraint, necessitatingat least three viewpoints and three pairs of images.Here, it is revealed that the fundamental Helmholtz stereopsisconstraint defines a nonlinear partial differential equation,which can be solved using only two images. It is shownthat, unlike conventional stereo, binocular Helmholtz stereopsisis able to establish correspondence (and thereby recoversurface depth) for objects having an arbitrary andunknown BRDF and in textureless regions (i.e., regions ofconstant or slowly varying BRDF). An implementation andexperimental results validate the method for specular surfaceswith and without texture.