Blending Multiple Polygonal Shapes

  • Authors:
  • Henry Johan;Tomoyuki Nishita

  • Affiliations:
  • -;-

  • Venue:
  • PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
  • Year:
  • 2003

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Abstract

This paper presents a new method for smoothly blending among multiple polygonal shapes. The blended shape is computed as a weighted average of the input shapes. The weight of each input shape is allowed to vary across the shape. This feature increases the flexibility for controlling the local appearance of the blended shapes. Our method computes the blended shape hierarchically, starting from the coarse version of the shape and adding the details gradually. Several examples are shown to demonstrate the advantages of the proposed method.