Advanced C++ programming styles and idioms
Advanced C++ programming styles and idioms
Design patterns: elements of reusable object-oriented software
Design patterns: elements of reusable object-oriented software
Pattern-oriented software architecture: a system of patterns
Pattern-oriented software architecture: a system of patterns
Software project management: a unified framework
Software project management: a unified framework
The architecture of a UML virtual machine
OOPSLA '01 Proceedings of the 16th ACM SIGPLAN conference on Object-oriented programming, systems, languages, and applications
Effective C++ CD
Rapid Development: Taming Wild Software Schedules
Rapid Development: Taming Wild Software Schedules
Agility vs. stability at a successful start-up: steps to progress amidst chaos and change
OOPSLA '05 Companion to the 20th annual ACM SIGPLAN conference on Object-oriented programming, systems, languages, and applications
Design considerations for M&S software
Winter Simulation Conference
Tutorial on building M&S software based on reuse
Proceedings of the Winter Simulation Conference
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When developing large software systems, it is often difficult to foresee exactly which trade-offs are important, and which quality parameters will be of importance down the road. This paper reports experiences from a project in which a large application framework for B2B integration has been continuously developed and used over a five-year period. The framework has been the foundation for a variety of different concrete applications. Here we will report on our experiences from this endeavor.