Animation techniques for chain-coded objects

  • Authors:
  • Anthony J. Maeder

  • Affiliations:
  • Monash University, Clayton Australia

  • Venue:
  • VIS '90 Proceedings of the 1st conference on Visualization '90
  • Year:
  • 1990

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Abstract

Chain coding is a common boundary representation for objects used in image analysis. When animating digital image sequences for visualization, it is often convenient to retain this representation. Methods for scaling, rotation and elastic deformation of objects based solely on chain code elements are discussed here. Quantized methods transform groups of chain code elements into other groups while incremental methods construct the transformed chain code element by element.