Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Display of Surfaces from Volume Data
IEEE Computer Graphics and Applications
Geometrically deformed models: a method for extracting closed geometric models form volume data
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Computational strategies for object recognition
ACM Computing Surveys (CSUR)
Computer Vision
A case study on interactive exploration and guidance aids for visualizing historical data
Proceedings of the conference on Visualization '01
Hi-index | 0.00 |
In this paper we focus on one of the key problems of Scientific Visualization, the object recognition dilemma. The necessity to pre-interpret application data in order to classify object surface voxels prior to rendering has prevented many visualization methods from becoming practical. We propose the concept of vision by visualization which integrates Computer Vision methods into the visualization process. Based on this, we present the vision camera, a new tool allowing for interactive object recognition during volume data walkthroughs. This camera model is characterized by a flexible front-plane which, under the control of user-specified parameters and image features elastically matches to object surfaces, while shifted through a data volume. Thus, objects are interactively carved out and can be visualized by standard volume visualization methods. Implementation and application of the model are described. Our results suggest that by the integration of human and machine vision new perspectives for data exploration are opened up.