Object models (2nd ed.): strategies, patterns, and applications
Object models (2nd ed.): strategies, patterns, and applications
UML toolkit
Object-oriented methods (UML ed., 2nd ed.): a foundation
Object-oriented methods (UML ed., 2nd ed.): a foundation
UML explained
Object Oriented Systems Development
Object Oriented Systems Development
Object-Oriented and Classical Software Engineering
Object-Oriented and Classical Software Engineering
Systems Analysis and Design and the Transition to Objects
Systems Analysis and Design and the Transition to Objects
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This chapter presents some particularly useful UML stereotypes for use in business systems. Stereotypes are the core extension mechanism of UML. If you find that you need a modeling element or information extension to an element that is not in UML but it is similar to something that is, you treat your addition/extension as a stereotype. These new stereotypes are defined and the need for them is discussed. The stereotypes aid in both the design/drawing phase and in the implementation (coding) phase of the overall system construction. An example case study illustrates their usage with both design drawings and the implementation code (C++).