Cegadef: a collaborative educational game development framework

  • Authors:
  • André Wilson Brotto Furtado;Gustavo Danzi de Andrade;André R. G. do Amaral Leitão;Fernando da C. Andrade Neto

  • Affiliations:
  • Universidade Federal de Pernambuco, Av. Professor Luis Freire s/n - Cidade Universitária, CEP 50740-540 - Recife/PE/Brazil;Universidade Federal de Pernambuco, Av. Professor Luis Freire s/n - Cidade Universitária, CEP 50740-540 - Recife/PE/Brazil;Universidade Federal de Pernambuco, Av. Professor Luis Freire s/n - Cidade Universitária, CEP 50740-540 - Recife/PE/Brazil;Universidade Federal de Pernambuco, Av. Professor Luis Freire s/n - Cidade Universitária, CEP 50740-540 - Recife/PE/Brazil

  • Venue:
  • Proceedings of the 2003 conference on Interaction design and children
  • Year:
  • 2003

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Abstract

This poster presents an early state research regarding a proposal for a collaborative educational game development framework, Cegadef. The main purpose of Cegadef is to motivate the consolidation of an organized and structured web-based educational game development community, allowing educational games to be produced in a standardized and productive manner. The Cegadef proposal intends to enhance traditional educational game development processes by specifying roles to those involved in the course of action and by establishing well-defined goals to each one of them. It is also focused on giving educators as much of implementation abstraction as possible, setting them free to concentrate in the subject of learning.