Grid-based large-scale Web3D collaborative virtual environment
Proceedings of the twelfth international conference on 3D web technology
Performance Enhancement in MMOGs Using Entity Types
DS-RT '07 Proceedings of the 11th IEEE International Symposium on Distributed Simulation and Real-Time Applications
Getting Real About Virtual Worlds: A Review
International Journal of Virtual Communities and Social Networking
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Collaborative Virtual Environment (CVE) is apromising technology which provides people a 3D sharedvirtual world over the networks, where participants caninteract with each other more naturally. However, thescalability of existing CVE system is limited due to theconstraints in processing power and network speed ofeach participating host. On the other hand, mobile agentis a new paradigm for the network-centric programmingwhich can implement distributed applications in an openand dynamically changing environment. In this paper, amobile agent-based architecture for Large-scale CVE(LCVE) is proposed to support a large number ofconcurrent participants in a VE with a large amount ofevolving virtual entities. The LCVE software system ismade up of mobile agents. And each mobile agent will beresponsible for an independent task for the LCVE. Withthe mobility and autonomy of mobile agents, LCVEsoftware system will be extensible; the workload in theLCVE will be balanced dynamically; the management ofLCVE contents will be autonomous at agent level.