Collective stochastic versions of playable games as metaphors for complex biosystems: team connect four

  • Authors:
  • Il'Ya Safro;Lee Segel

  • Affiliations:
  • Department of Computer Science and Applied Mathematics, Weizmann Institute, Rehovot, Israel;Department of Computer Science and Applied Mathematics, Weizmann Institute, Rehovot, Israel

  • Venue:
  • Complexity
  • Year:
  • 2003

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Abstract

In an effort to better understand complex biological systems, the game "Connect Four" is generalized to be a stochastic contest between two teams. Members of each team typically possess "sensors" that provide some information on the nearby deployment of the pieces. Sensing something interesting increases the probability that a given team member will move. Simulations show the relative strengths of various sensor weightings and thereby cast some light on the use of sensors in more general complex autonomous systems.