A multiple device approach for supporting whiteboard-based interactions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
i-LAND: an interactive landscape for creativity and innovation
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Challenges: an application model for pervasive computing
MobiCom '00 Proceedings of the 6th annual international conference on Mobile computing and networking
The Ninja architecture for robust Internet-scale systems and services373423
Computer Networks: The International Journal of Computer and Telecommunications Networking - pervasive computing
Towards a unifying approach to mobile computing
ACM SIGGROUP Bulletin
Multibrowsing: Moving Web Content across Multiple Displays
UbiComp '01 Proceedings of the 3rd international conference on Ubiquitous Computing
A Reconfigurable Stream Orchestration Framework for Mobile Users
MDM '02 Proceedings of the Third International Conference on Mobile Data Management
The Mobile People Architecture
The Mobile People Architecture
TOPS: an architecture for telephony over packet networks
IEEE Journal on Selected Areas in Communications
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Despite the commercial onslaught of multipurpose portable devices such as integrated mobile phone-PDA combos, the need for multiple devices, with each device performing its own pre-defined and specialized function still exists today. The new generation of internet users has been expeditious in imbibing the new generation of divergent devices for their varying needs—cell phones for voice communication, pagers for text messaging and PDAs for notes. Content sources today assume that the end-device used to retrieve the content has certain minimum pre-defined capabilities. The architecture presented in this paper explores a new realm of content delivery where all the devices in a user's neighborhood of devices are united as a single entity for content delivery. This solution exploits the characteristic capabilities of these individual devices to render the retrieved content for the user; or in cases where the target devices are limited in capabilities, modifies the content to suite the capabilities of the device. A comprehensive description of the testbed we have built based on this architecture is also described.