Automated meshing of sparse 3D point clouds

  • Authors:
  • Oli Cooper;Neill Campbell;David Gibson

  • Affiliations:
  • University of Bristol, U.K.;University of Bristol, U.K.;University of Bristol, U.K.

  • Venue:
  • ACM SIGGRAPH 2003 Sketches & Applications
  • Year:
  • 2003

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Abstract

We propose a novel method that uses simulated annealing to create an optimal surface mesh by selecting a subset of a 3D point cloud and a triangulation that reliably represents the actual topology of the scene. This method provides a number of advantages: it copes well with noisy data, it produces a simplified mesh, particularly for scenes that contain many planes and, unlike greedy search techniques, it is much more likely to converge to a global minimum.