Transactional client-server cache consistency: alternatives and performance
ACM Transactions on Database Systems (TODS)
A mobile transaction model that captures both the data and movement behavior
Mobile Networks and Applications
Efficient concurrency control for broadcast environments
SIGMOD '99 Proceedings of the 1999 ACM SIGMOD international conference on Management of data
Update propagation protocols for replicated databates
SIGMOD '99 Proceedings of the 1999 ACM SIGMOD international conference on Management of data
PODS '01 Proceedings of the twentieth ACM SIGMOD-SIGACT-SIGART symposium on Principles of database systems
Disconnection modes for mobile databases
Wireless Networks
Mobile Computing and Databases-A Survey
IEEE Transactions on Knowledge and Data Engineering
Fast Algorithms for Maintaining Replica Consistency in Lazy Master Replicated Databases
VLDB '99 Proceedings of the 25th International Conference on Very Large Data Bases
Transaction Timestamping in (Temporal) Databases
Proceedings of the 27th International Conference on Very Large Data Bases
Ensuring serializability for mobile data mining on multimedia objects
CASDMKM'04 Proceedings of the 2004 Chinese academy of sciences conference on Data Mining and Knowledge Management
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Due to the proliferation of multimedia objects and the subsequent need for managing a large number of multimedia objects within mobile client/server computing environments, there may exist multiple physical copies of the same data object in client caches at the same time with the server as the primary owner of all data objects. This brings new challenges of dealing with caching multimedia data for mobile clients. Invalid-access prevention policy protocols developed in traditional DBMS environment have to be extended to ensure that the serializability involving data updates is achieved in mobile environments. Toward this goal, we have performed analysis, proposed three extended protocols, and conducted experimental studies under the invalid-access prevention policy in mobile environments, to meet the serializability requirement in a mobile client/server environment that deals with multimedia objects. These three protocols, referred to as extended server-based two phase locking (ES2PL), extended call back locking (ECBL), and extended optimistic two phase locking (EO2PL) protocols, have included additional attributes to ensure multimedia object serializability in mobile client/server computing environments. In this paper, the rationale of developing these extended protocols, the basic idea behind the extension, a sketch of experimental studies, as well as the overall observation, are presented.