Talisman: commodity realtime 3D graphics for the PC
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
The design and analysis of a cache architecture for texture mapping
Proceedings of the 24th annual international symposium on Computer architecture
GraalBench: a 3D graphics benchmark suite for mobile phones
Proceedings of the 2004 ACM SIGPLAN/SIGBED conference on Languages, compilers, and tools for embedded systems
An optimized soft 3d mobile graphics library based on JIT backend compiler
ICEC'05 Proceedings of the 4th international conference on Entertainment Computing
Hi-index | 0.00 |
This paper presents a versatile hardware/software cosimulation and co-design environment for embedded 3D graphics accelerators. The GRAphics AcceLerator design exploration framework (GRAAL) is an open system which offers a coherent development methodology based on an extensive library of SystemC RTL models of graphics pipeline components. GRAAL incorporates tools to assist in the visual debugging of the graphics algorithms implemented in hardware, and to estimate the performance in terms of throughput, power consumption, and area.