Elements of information theory
Elements of information theory
Interacting with paper on the DigitalDesk
Communications of the ACM - Special issue on computer augmented environments: back to the real world
Three-dimensional computer vision: a geometric viewpoint
Three-dimensional computer vision: a geometric viewpoint
Machine vision
Cirrin: a word-level unistroke keyboard for pen input
Proceedings of the 11th annual ACM symposium on User interface software and technology
Quikwriting: continuous stylus-based text entry
Proceedings of the 11th annual ACM symposium on User interface software and technology
Design and technology for Collaborage: collaborative collages of information on physical walls
Proceedings of the 12th annual ACM symposium on User interface software and technology
A Flexible New Technique for Camera Calibration
IEEE Transactions on Pattern Analysis and Machine Intelligence
Unencumbered Gestural Interaction
IEEE MultiMedia
A Visual Computing Environment for Very Large Scale Biomolecular Modeling
ASAP '97 Proceedings of the IEEE International Conference on Application-Specific Systems, Architectures and Processors
Analysis of Gesture and Action in Technical Talks for Video Indexing
CVPR '97 Proceedings of the 1997 Conference on Computer Vision and Pattern Recognition (CVPR '97)
Robust classification of hand postures against complex backgrounds
FG '96 Proceedings of the 2nd International Conference on Automatic Face and Gesture Recognition (FG '96)
Color-Based Hands Tracking System for Sign Language Recognition
FG '98 Proceedings of the 3rd. International Conference on Face & Gesture Recognition
Manipulative Hand Gesture Recognition Using Task Knowledge for Human Computer Interaction
FG '98 Proceedings of the 3rd. International Conference on Face & Gesture Recognition
Detection and Estimation of Pointing Gestures in Dense Disparity Maps
FG '00 Proceedings of the Fourth IEEE International Conference on Automatic Face and Gesture Recognition 2000
Model-based tracking of self-occluding articulated objects
ICCV '95 Proceedings of the Fifth International Conference on Computer Vision
A Wearable Computer Based American Sign Language Recognizer
ISWC '97 Proceedings of the 1st IEEE International Symposium on Wearable Computers
ISWC '00 Proceedings of the 4th IEEE International Symposium on Wearable Computers
ASL Recognition Based on a Coupling Between HMMs and 3D Motion Analysis
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
Hand Tracking Using Spatial Gesture Modeling and Visual Feedback for a Virtual DJ System
ICMI '02 Proceedings of the 4th IEEE International Conference on Multimodal Interfaces
FingerSense: augmenting expressiveness to physical pushing button by fingertip identification
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Visual touchpad: a two-handed gestural input device
Proceedings of the 6th international conference on Multimodal interfaces
Using keyboards with head mounted displays
VRCAI '04 Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry
Intuitive manipulation techniques for projected displays of mobile devices
CHI '05 Extended Abstracts on Human Factors in Computing Systems
A Camera-Based Input Device for Large Interactive Displays
IEEE Computer Graphics and Applications
A multimodal perceptual user interface for video-surveillance environments
ICMI '05 Proceedings of the 7th international conference on Multimodal interfaces
Moveable interactive projected displays using projector based tracking
Proceedings of the 18th annual ACM symposium on User interface software and technology
PlayAnywhere: a compact interactive tabletop projection-vision system
Proceedings of the 18th annual ACM symposium on User interface software and technology
Coupling interaction resources: an analytical model
Proceedings of the 2005 joint conference on Smart objects and ambient intelligence: innovative context-aware services: usages and technologies
Soap: a pointing device that works in mid-air
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Soap: a pointing and gaming device for the living room and anywhere else
ACM SIGGRAPH 2007 emerging technologies
A CMOS camera-based man-machine input device for large-format interactive displays
ACM SIGGRAPH 2007 courses
Robust hand tracking using a simple color classification technique
VRCAI '08 Proceedings of The 7th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry
Multi-finger interactions with papers on augmented tabletops
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
The design and evaluation of multi-finger mouse emulation techniques
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
International Journal of Advanced Media and Communication
Bonfire: a nomadic system for hybrid laptop-tabletop interaction
Proceedings of the 22nd annual ACM symposium on User interface software and technology
VICs: a modular vision-based HCI framework
ICVS'03 Proceedings of the 3rd international conference on Computer vision systems
Dynamically reconfigurable vision-based user interfaces
ICVS'03 Proceedings of the 3rd international conference on Computer vision systems
EyeScreen: a gesture interface for manipulating on-screen objects
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: intelligent multimodal interaction environments
PEYE: toward a visual motion based perceptual interface for mobile devices
HCI'07 Proceedings of the 2007 IEEE international conference on Human-computer interaction
Cloud mouse: a new way to interact with the cloud
International Conference on Multimodal Interfaces and the Workshop on Machine Learning for Multimodal Interaction
Human-centered visualization environments
Human-centered visualization environments
Virtual mouse: a low cost proximity-based gestural pointing device
HCII'11 Proceedings of the 14th international conference on Human-computer interaction: interaction techniques and environments - Volume Part II
AR-Room: a rapid prototyping framework for augmented reality applications
Multimedia Tools and Applications
Multi-dimensional game interface with stereo vision
ICEC'05 Proceedings of the 4th international conference on Entertainment Computing
Hotaru: intuitive manipulation techniques for projected displays of mobile devices
INTERACT'05 Proceedings of the 2005 IFIP TC13 international conference on Human-Computer Interaction
3D human action recognition using spatio-temporal motion templates
ICCV'05 Proceedings of the 2005 international conference on Computer Vision in Human-Computer Interaction
ICIAP'05 Proceedings of the 13th international conference on Image Analysis and Processing
Tracking locations of moving hand-held displays using projected light
PERVASIVE'05 Proceedings of the Third international conference on Pervasive Computing
Vision-Based interpretation of hand gestures for remote control of a computer mouse
ECCV'06 Proceedings of the 2006 international conference on Computer Vision in Human-Computer Interaction
A real-time system for motion retrieval and interpretation
Pattern Recognition Letters
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This paper presents a vision-based interface system, VISUAL PANEL, which employs an arbitrary quadrangle-shaped panel (e.g., an ordinary piece of paper) and a tip pointer (e.g., fingertip) as an intuitive, wireless and mobile input device. The system can accurately and reliably track the panel and the tip pointer. The panel tracking continuously determines the projective mapping between the panel at the current position and the display, which in turn maps the tip position to the corresponding position on the display. By detecting the clicking and dragging actions, the system can fulfill many tasks such as controlling a remote large display, and simulating a physical keyboard. Users can naturally use their fingers or other tip pointers to issue commands and type texts. Furthermore, by tracking the 3D position and orientation of the visual panel, the system can also provide 3D information, serving as a virtual joystick, to control 3D virtual objects.