Trace-based mobile network emulation
SIGCOMM '97 Proceedings of the ACM SIGCOMM '97 conference on Applications, technologies, architectures, and protocols for computer communication
Effects of wireless physical layer modeling in mobile ad hoc networks
MobiHoc '01 Proceedings of the 2nd ACM international symposium on Mobile ad hoc networking & computing
A Dynamic Topology Switch for the Emulation of Wireless Mobile Ad Hoc Networks
LCN '02 Proceedings of the 27th Annual IEEE Conference on Local Computer Networks
RAMON: Rapid-Mobility Network Emulator
LCN '02 Proceedings of the 27th Annual IEEE Conference on Local Computer Networks
Network Emulation in the Vint/NS Simulator
ISCC '99 Proceedings of the The Fourth IEEE Symposium on Computers and Communications
An integrated experimental environment for distributed systems and networks
OSDI '02 Proceedings of the 5th symposium on Operating systems design and implementationCopyright restrictions prevent ACM from being able to make the PDFs for this conference available for downloading
Scalability and accuracy in a large-scale network emulator
OSDI '02 Proceedings of the 5th symposium on Operating systems design and implementationCopyright restrictions prevent ACM from being able to make the PDFs for this conference available for downloading
A survey on real-world implementations of mobile ad-hoc networks
Ad Hoc Networks
Using emulation to understand and improve wireless networks and applications
NSDI'05 Proceedings of the 2nd conference on Symposium on Networked Systems Design & Implementation - Volume 2
Measurement-based approaches for accurate simulation of 802.11-based wireless networks
Proceedings of the 11th international symposium on Modeling, analysis and simulation of wireless and mobile systems
Understanding link-level 802.11 behavior: replacing convention with measurement
WICON '07 Proceedings of the 3rd international conference on Wireless internet
SpringSim '09 Proceedings of the 2009 Spring Simulation Multiconference
DTN experiments on the virtual meshtest testbed
Proceedings of the 5th ACM workshop on Challenged networks
Using virtualization and live migration in a scalable mobile wireless testbed
ACM SIGMETRICS Performance Evaluation Review
Computer Networks: The International Journal of Computer and Telecommunications Networking
SliceTime: a platform for scalable and accurate network emulation
Proceedings of the 8th USENIX conference on Networked systems design and implementation
A large-scale real-time network simulation study using prime
Winter Simulation Conference
Reality vs emulation: running real mobility traces on a mobile wireless testbed
HotPlanet '11 Proceedings of the 3rd ACM international workshop on MobiArch
Device driver-enabled wireless network emulation
Proceedings of the 4th International ICST Conference on Simulation Tools and Techniques
A taxonomy and evaluation for developing 802.11-based wireless mesh network testbeds
International Journal of Communication Systems
Model-driven network emulation with virtual time machine
Proceedings of the Winter Simulation Conference
Proceedings of the 8th ACM international workshop on Wireless network testbeds, experimental evaluation & characterization
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In wireless networking research, there has long existed a fundamental tension between experimental realism on one hand, and control and repeatability on the other hand. Hardware-based experimentation provides realism, but is tightly coupled to the physical environment and circumstances under which experiments are carried out. To overcome this, researchers have understandably embraced simulation as a means of evaluation. Unfortunately, wireless simulation is plagued with inherent inaccuracies. To overcome the stark tradeoff between the realism of hardware-based experimentation and the repeatability of simulation-based experimentation, we are developing a wireless emulator that enables both realistic and repeatable experimentation. Unlike previous emulators, our approach simultaneously achieves both a high degree of realism and fine-grained repeatability by leveraging physical layer emulation.